This is a beta feature. See Get beta access.
Score templates
You don’t have to start from scratch. When you log a game, Kallax.io picks the template for you:- the last template you used for that game;
- otherwise the most popular template made by the community;
- otherwise a simple score where the highest wins, and the Score template section starts open so you can set it up.
What a template sets
Score type
Rounds and scoring sheets show a total row that adds up as you type.
Who wins
Highest score wins, Lowest score wins for games such as golf, or Manual to pick the winner yourself even though you keep score. With Ranking it’s always the best place, and with Binary (win/loss) it’s always manual.Participants
- Individual: everyone plays for themselves.
- Team score summed: players are on teams, and a team’s score is the sum of its members’ scores.
- Team score shared: players are on teams, and each team has one score, entered once. This also suits games without a number, where you just pick the winning team.
Multiple winners and draws
- Multiple winners lets you pick more than one winner when you pick the result yourself. With teams, a team always wins together.
- Draws are possible is on by default. Turn it off for games that can’t end in a draw: a tie then has to be settled by picking the winner.
Attributes
Attributes are extra fields filled in for each player, such as a faction, a colour or how they died. Add one with a name and, if you like, Options separated by commas, such asRed, green, blue. Without options it’s free text, and Other text allowed lets people type something that isn’t in the list.
Attributes are only noted down. Nothing is worked out from them.
When the game has teams, the Team is an attribute too. It can’t be removed, but you can give it options, such as English and Vikings.
Share your scoring
Once you know a scoring setup works, you can offer it to everyone. When you finish a play that used your own template, the win screen has Share this template publicly. Give it a Template name, which is visible to everyone, and you’re credited as its author. If a public template with exactly the same rules already exists, Kallax.io uses that one instead, so its author keeps the credit.Enter scores
- Negative scores and decimals are fine.
- Type sums such as
3+25+19-6. The total shows underneath. - A missing score isn’t a zero. Leave it empty if a player has no score.
- In rounds and on scoring sheets, an empty cell counts as 0 once a player has a score anywhere.
- With a shared team score, you enter the score once for the team.
3+25 shows as two rounds. Switching between points and places asks first, because the numbers then mean something else.
Who won
When you press Finish play, Kallax.io proposes each player’s result:- The best score wins, highest or lowest. With a ranking, 1st wins.
- A tie for first place is a shared win. If everyone ties, it’s a draw. A draw doesn’t count as a win.
- A player without a score is left out of the comparison, marked No score and proposed as lost.
- With teams, the team with the best total wins, and every member gets the team’s result.
- In co-op games, one choice sets All won or All lost for everyone.
- With Binary (win/loss) or Manual, you pick the winners.
Common cases
A tie decided by a tiebreaker
A tie decided by a tiebreaker
The win screen asks whether the tie was broken by a tiebreaker. Pick the winner, and the other tied players are marked as lost. Keep as tied goes back to the shared win. If the game never ends in a draw, turn off Draws are possible and you’re always asked to pick the winner.
Werewolf: your team won, but you died
Werewolf: your team won, but you died
Use Binary (win/loss), set Participants to Team score shared, give the Team the options Village and Werewolf, and set each player’s team. Pick the winning team. Add an attribute such as “Died in round” if you want to note it. You still won with your team.
Semi-co-op, such as Nemesis
Semi-co-op, such as Nemesis
Set it up as co-op: Binary (win/loss) with Team score shared, everyone on one team. Finish with All won, then choose Edit and change the player who failed their own objective to lost. Only that player’s result is marked as changed.
A co-op game with a score, such as The Crew
A co-op game with a score, such as The Crew
Use Score with Team score shared, and keep everyone on one team. Enter the missions completed once, as the Score for everyone, and mark whether you won.
Faction games, such as 878 Vikings
Faction games, such as 878 Vikings
Use the score type the game needs, with Team score shared if there are sides, and add a Faction attribute. Each player’s team and faction show on their row, in the standings and on the win screen.
Playing solo
Playing solo
Add only yourself, and use Binary (win/loss) or a score.